It was on the afternoon of Sunday, the 9th day of Readying, in the Common Year of 581, when the Company of the Green Dragon defeated the ogre magi of the War Tower and destroyed the Temple of Nerull. With the band now exhausted and the spellcasters running low on spells, they decided it was time to leave. Tadwin cast a teleport spell and took everyone back to the house in Greyhawk, which had been left unattended since the betrayal of Rohnam. From there, the band immediately returned to Prism Keep through the portal which lay in the sewers under the house. That evening, the band celebrated their victory as they told their henchmen and servants the tale of the great battle. It was also on this night, that Diamond was invited to become an official member of the Company of the Green Dragon, to which he gladly accepted.The next morning, that of Moonday, the 10th day of Readying, after memorizing his spells, Tadwin cast several remove curse spells on himself until he finally succeeded in removing the curse caused by his staff. Then he, along with Zeke, Corvyn and Diamond paid a visit to Greyhawk, while Brom stayed behind at the keep. Brom had given Tadwin a list of magical items and alchemical formulas he wished to purchase, so Tadwin and company went in search of these things. As had been the case for some time now, Brom did not feel comfortable trying to deal with these matters himself, for fear of how people might react to his wings which were far too big to conceal without appropriate magic. As Tadwin and company made their way around the city, visiting various shops, most of which they were quite familiar with, they soon took notice of the fact that most of the shopkeepers, gave the band odd stares and dirty looks or appeared hesitant to deal with them. After a few such episodes, Zeke asked one of the shopkeepers what the problem was. The shopkeeper was obviously nervous and tried to act as though nothing was wrong. But after some convincing from Zeke, the shopkeeper eventually told him that some ugly rumors had been going around the town concerning the band. Concerned about these rumors, the band decided to stop by the Green Dragon Inn for lunch and see if their old friend Ricard Damaris, the proprietor of the inn, could shed some light on the source of these rumors. But, much to the band’s surprise and dismay, Ricard politely refused to serve them, suggesting that the band go and speak with the City Constable, Derider Fanshen who had apparently been asking questions about them and was looking for them. Wishing to get to the bottom of this, they decided to follow Ricard’s advice, but wanted to go and retrieve Brom from the keep before doing so. However, as they were headed back to the house, upon reaching the Black Gate, which they had passed through earlier that morning without any trouble, they were detained by the city watch. Not wanting to cause any trouble, the band agreed to be escorted to the Grand Citadel without Brom, so they could speak with the Constable. A short while later, in the office of Derider Fanshen, the Constable told them she had heard some disturbing rumors. So the band agreed to answer some questions while Derider interrogated them one at a time. First she spoke with Zeke, whom she knew to be the most morally sound of the group. Then she spoke with Tadwin, who, according to reports, was the most morally questionable. For both interrogations, Derider told them she would be casting a detect magic spell and a zone of truth spell. Both Zeke and Tadwin failed to resist the zone of truth spell and it did not take long before Derider learned that most of the rumors about the band were true; namely that Tadwin and Brom had murdered two men in the house they now claimed as theirs, that the band had made an alliance with the duergar in the ruins of Castle Greyhawk, and that, until recently, Tadwin was a worshiper of Nerull. These were all serious offenses as far as the City of Greyhawk was concerned and easily could have led to a sentence of hard labor for life or for Tadwin and Brom, a death sentence. Tadwin, of course, tried to spin everything in the best light possible, saying he had been forced into doing these things, while both of them pointed out how they had recently destroyed a temple of Nerull. Nevertheless, Derider was being extremely generous when she then offered to make a deal with the band, saying she would be willing to forget all past crimes of the band (at least those she was aware of), if the band would, in turn, focus their efforts on solving the latest dilemma that had been plaguing the city in the past few months. During the interrogations, Derider had asked both Zeke and Tadwin if they had ever heard of the Cult of the Shriven Sickle. Both had answered truthfully that they had not. So Derider told them what she knew or suspected about the group. They were a secret cult of Nerull worshipers operating illegally within the city and bent on causing all manner of chaos and disruption to the city and, in particular, organizations within the city which fought against the forces of evil. More specifically, their goals were to slay members of the Knights of Holy Shielding who had fled their overrun homes in the Shieldlands, slay priests of good faiths such as those of Pelor, Heironeous, and Rao, disgrace and dishonor people of power within the city, disrupt trade within the city, conduct espionage and do whatever they could to increase their own power. Their crimes consisted of murder, kidnapping, blackmail, and theft, just to name a few. There were even reports that they were responsible for the brutal slaying of workers in the docks, which led to rumors of vampires in the area, which in turn, threatened to cripple the river trade. This cult was a serious threat to the city and all attempts by the City Watch to find the cult and stop them had, so far, been unsuccessful. With few alternatives open to her, since other adventuring groups in the city were either unavailable or not powerful enough, Derider turned to the Company of the Green Dragon for assistance. The band, of course, agreed to Derider’s proposition, knowing that to decline the offer would mean becoming enemies of the City of Greyhawk. Once the deal was agreed upon, Derider let the band go, but warned them about breaking any more laws, stating they would need a warrant from her or a Deputy Constable before entering any businesses or private property uninvited. After leaving the Citadel, the band resumed their errands and gathered what magic items and alchemical formulas they could find that were on Brom’s list. This took the remainder of the day and when they were done they returned to Prism Keep and announced to Brom all that had occurred. That evening the band put their heads together and discussed ideas on how they might try to track down the Cult of the Shriven Sickle. The next morning, on Godsday the 11th of Readying, Diamond cast some divination spells and learned that some of their earliest ideas would not likely produce any results, as these had already been investigated by the City Watch. It appeared then that the band would have to resort to questioning possible witnesses to the cults’ various crimes in order to drum up a few leads. According to the information supplied by Derider Fanshen, the most recent act that was likely committed by the cult took place four days before, when a member of the Knights of Holy Shielding disappeared. So the band, with Brom coming along invisibly, returned to Greyhawk and located the House of the Knights of Holy Shielding in the High Quarter. There they spoke with the group’s leader, a paladin by the name of Valderesse Sharn. She took a liking to Zeke, but clearly did not care much for the other members of the band, especially Tadwin. She told Zeke all she knew about the disappearance of Geret Thorning, the latest apparent victim of the cult, who was last seen at the Wheel of Gold Gambling House. She and the other knights had already investigated the disappearance and learned that the last person who is known to have seen him was a fellow Shieldlander by the name of Jamir Rellstar. Tadwin was familiar with Jamir as he was a well-liked wizard who frequented the Wizard’s Guild and the finer gambling halls of the city. It was a well-known tale that Jamir had been captured and tortured by the Horned Society before arriving in Greyhawk the previous year, and there were many who would vouch for Jamir’s good character, including Valderesse Sharn, who had no suspicions about him. With what appeared to be a dead end, the band then visited several temples in the city and Diamond made sure to make a donation at the Temple of Boccob. Unfortunately, the band found no useful information at any of the temples either. That afternoon, Tadwin paid a visit to the Wizard’s Guild and bought a copy of the spell dimensional anchor, believing it would come in handy if the band should ever have the opportunity to confront Rohnam, whom they felt certain had a hand in spreading the rumors about the band. While there, Tadwin came upon Jamir and made sure to point him out to Brom, as they were not entirely convinced that Jamir was completely innocent in the disappearance of Geret Thorning. Brom, still remaining invisible, later followed Jamir to the Wheel of Gold Gambling House. The rest of the band, meanwhile, went to the Gold Digger Tavern in the Thieves’ Quarter where they hoped to find another member of the Knights of Holy Shielding, a large fighter by the name of Artur Jakartai, who often visited the dwarven hangout. As hoped, the band did find Artur at the tavern and he and Corvyn soon found themselves bonding as they drank ale and discussed nothing in particular, with the possible exception of what Artur could tell the band about the disappearance of Geret Thorning – which was practically nothing they had not already heard. Eventually, the band realized that Artur would likely be of little use to them. So the band called it a night and returned to the keep. Brom, on the other hand, was able to learn something curious about Jamir. After watching him all evening and well into the night, Brom discovered that Artur was very skilled at any games of chance that required a certain amount of bluffing. But, perhaps more importantly, When Brom secretly followed Jamir from the gambling house and into Clerkberg, he saw Jamir step into a dark alleyway and mysteriously vanish. After a thorough search in the area, Brom was convinced that Jamir had not used a secret door, but instead used some magical means of transporting himself to some other location. This, of course, was curious behavior for someone who supposedly had nothing to hide. With nothing more to go on, Brom also returned to the keep and informed his companions of what he had seen. On Waterday, the 12th, everyone but Tadwin returned to the city and did further investigating. Tadwin, on the other hand, stayed behind to learn the dimensional anchor spell. While passing by the Low Market, Corvyn saw an old friend, a dwarven blacksmith by the name of Grumm. Grumm gave Corvyn a dirty look which prompted Corvyn to find out why. Grumm was clearly upset with Corvyn for some unknown reason and before long the two began insulting one another and almost got into a scuffle. But Zeke cast a detect magic spell on him and quickly realized that Grumm was under some kind of spell. So Zeke dispelled the enchantment and when he did so, Grumm’s attitude suddenly changed and he apologized to Corvyn, saying he did not know what had come over him. It occurred to the band then that perhaps someone had been going around the city, someone like Rohnam, and had been casting some kind of spell on friends of the band in an effort to spread the malicious rumors and cause trouble for the band. With this thought in mind, the band decided to visit some of their friends in order to further test this theory and remove any unwanted enchantments they might discover. Their first stop was Corvyn’s old trainer, Strayfer, but they detected no spell on him. Next, they visited some of Zeke’s friends. They started with Daerok, who was a Sergeant in the City Watch and one of Zeke’s most trusted older friends. As soon as Daerok saw him, he ordered some of the City Watch to arrest Zeke, despite having already been cleared by Constable Fanshen. Corvyn stepped in and did what he could to hold off the guards while Zeke cast another detect magic. As expected, Zeke detected an enchantment on Daerok, so he dispelled it as well. When he did, Daerok also changed his attitude and ordered the guards to stand down. Zeke then explained to him what had occurred, and informed him that the band suspected that Rohnam was responsible for this. Afterwards, the band visited his surrogate father Vangredd, who was also a cleric at the Temple of Boccob. Vangredd did not have any enchantment on him, but he told the band of an unusual encounter with a halfling whom Vangredd suspected tried to cast a spell on him. To the band, this sounded like it may have been Rohnam making use of his ring of alteration. Finally, the band visited the market place where the old mysterious Baklunish fortune-teller, Maerrida could be found. As was often the case, she seemed to be expecting Zeke but was also very cryptic with her responses. Though she did not appear to have any spell on her, she warned Zeke, as she almost always did, of danger and troubles to come. She mentioned something about possessions and property being in jeopardy. So the band immediately headed over to the pawnshop. Fortunately, at this time, they found nothing amiss with the pawnshop, which still remained closed. Later in the day, Tadwin took a break from his studies to visit the Wizard’s Guild so he could stock up on a few spell components. On his way there, he met with the rest of the band who told him what they had learned so far this day. So, a short while later, while at the Guild, Tadwin was not taken entirely by surprise when he witnessed his friend Connor at the Guild talking to other wizards there and spreading potentially harmful rumors about him. But instead of trying to stop Connor or attempting to counter the rumors, Tadwin let him continue, thinking and rather enjoying the idea that these rumors might make people fear him. In fact, Tadwin’s only course of action in the matter was to visit the drow librarian, Jawal Severnain, and ask him about a spell that Rohnam could cast in order to cause such an effect. Eventually, he discovered a spell called “malicious spite” that fit the description, but chose, in the end, not to buy a copy of it. That evening, the band devised a plan to try and learn more about Jamir Rellstar, still convinced he was somehow involved with the Cult of the Shriven Sickle. Diamond used an illusion to disguise himself as a wealthy noble and visited the Wheel of Gold Gambling House while Zeke and Brom hid outside. Corvyn and Tadwin, meanwhile, hid by the alley where Jamir had disappeared the night before. As hoped, Jamir likewise paid a visit to the gambling house, and when he left, Diamond, Zeke and Brom followed him. Once again, Jamir made his way to the neighborhood of the Wizard’s School and once again he disappeared mysteriously. But this time it was in the midst of a small grove of trees rather than the alley, and Brom was close enough to see that Jamir had used a silent means to vanish as if using a dimension door which was possibly activated by tapping his boots together. The next day, Earthday, the 13th, the band was so certain that Jamir was involved with the cult that they came up with a plan to try and catch Jamir in the act of attacking or kidnapping a victim. With this idea in mind, they then visited the House of the Knights of Holy Shielding and asked for a volunteer who would be willing to act as bait. Somewhat doubtful of the outcome and yet eager to put an end to the cult, a paladin by the name of Redshir volunteered to assist the band. But it would have to wait until that evening. So, in the meantime, the band tended to other matters. A short while later, they visited the pawnshop, and this time they found that it had been vandalized. Windows were smashed in, some merchandise had been stolen, and graffiti was written on the walls saying things like “Nerull Worshipers” and “Murderers”. Zeke used a few cantrips to repair the damage and clean up the graffiti. That evening, the band put their plan into action. Zeke and Diamond disguised as wealthy nobles and visited the Wheel of Gold Gambling House where they watched, from a distance, Redshir, who also appeared at the gambling house. Corvyn, Tadwin and Brom, meanwhile, hid outside and waited. Unfortunately, Jamir never showed up that evening. So the band eventually gave up and returned to the keep. On the following day, Freeday, the 14th, the band’s only objective was to try their plan again, hoping for better results. So they did not returned to the city until that evening. When they did return, they set themselves up in the same positions as on the previous night. But, once again, Jamir did not make an appearance. The next morning, Starday the 15th day of Readying, Diamond cast a divination spell to see if it would be worth the effort to try their plan a third time. The answer he received indicated that on this night, they would likely have better results. So again, that evening, the band returned to the Wheel of Gold Gambling House, using the same tactics as on the previous two nights. This time, Jamir finally appeared. As planned, Redshir made sure to make himself noticed by Jamir, and as hoped, Jamir soon struck up a conversation with him. Eventually, as the evening wore on, the luck of the two men ran out at the gambling tables, or possibly in the case of Jamir, he allowed himself to lose out. Whatever the case, shortly before midnight, Jamir invited Redshir to join him at the Silver Dragon Inn, where Jamir promised him they would find a more interesting time. When the two men left, the Company of the Green Dragon followed. A short while later, when the two men drew near to the Silver Dragon, Jamir told Redshir that he wanted to show him something at the side of building. When Redshir hesitated to accompany him, Jamir lightly grabbed Redshir by the arm in an effort to encourage him and when he did, the band made their move to attack. Tadwin hit Jamir with a dimensional anchor spell, thereby assuring he could not escape with magic. The rest of the band then ran up. As they did so, several others came out from behind a corner and attacked Redshir. One was a middle-aged woman with long flowing black hair and a terrifying, homicidal look on her face. Dressed in full plate armor and wielding a sickle, the band realized she had to be a member of the Cult of the Shriven Sickle and later on confirmed that she was known as Xanthi Lamman, High Priestess of Nerull. Next to her was a fearsome looking bearded man, tall and hulking of stature, also dressed in plate armor and wielding a sickle. He was called Garyne the Shroudrender. And finally, there was a huge, muscular half-orc dressed in plate armor like his companions, but wielding a greatsword. Grotnek Urtekknis he was called. While it was clear that the three newcomers intended to do harm to Redshir, and thus they were obvious targets for the band, it was not so clear that Jamir meant to do him any harm – at least not at first. So the band focused their efforts on the three newcomers while, at the same time, trying to subdue Jamir. When Corvyn entered the battle, he was quickly met by the half-orc, Grotnek who, unexpectedly tore into Corvyn, showing he was easily as strong and skilled as Corvyn, if not more so. Then Corvyn was attacked from behind by an invisible assailant who remained invisible. Already Corvyn was badly wounded and it quickly became obvious that Corvyn could not survive much longer being flanked by these two attackers. Jamir, meanwhile, did eventually attack the band, so the band attacked back in kind. Zeke hit the invisible attacker with a glitterdust spell, revealing the attacker to be a woman. Then Tadwin threw up a wall of force between Corvyn and Grotnek, which prevented Grotnek from attacking Corvyn. The wall of force also cut Jamir and the invisible woman off from their allies. So these two became the focus of the band’s attacks and they were soon taken down. Unfortunately, the wall of force left Redshir on the wrong side. So Grotnek turned and attacked him, quickly dropping the paladin. It did not appear, however, that the cult expected to face such opposition and they apparently had no desire for a prolonged battle. Seeing that things were not going well for them, they soon were looking for a means of escape. Garyne gulped down a potion of fly, unaware of the fact that he would not be able to escape. Moments later, he was blasted out of the sky by a fireball from Tadwin, and his body was retrieved by an invisible Brom who flew after him. Xanthi, however, did manage to escape with Grotnek when she grabbed the half-orc and cast a word of recall spell. Although Garyne was killed, the band managed to take Jamir and the invisible woman alive but unconscious. It was only then that the band realized who the invisible woman was. It was none other than their old enemy Imogen Gellet, formerly a barmaid at the Green Dragon Inn and the sole surviving member of the Shapechangers. The band was thrilled to have finally apprehended her. They also managed to get to Redshir in time and keep him from dying. With the danger now past, they cast a detect magic spell and were in the process of grabbing magic items when the City Watch arrived.